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March 30, 2011
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:iconsoylentrobot:
The current Lucius is really jsut a poor man's Kharn. There's very little reason to take him over the other HQ choices apart from making an Emperor's Children army. I hope this version of him will be better, i boosted his statline and the effect of the Lash of Torment, and added Combat Drugs, which will help Lucius benefit his army beyond being a beatstick

Lucius the Eternal
HQ
175pts
Size: 1 (Unique)
Type: Infantry
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:iconsteel-serpent:
But with such stats and Eternal warrior, he should cost at least 200 pts, or even more
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:iconsoylentrobot:
maybe. ive not tested the special characters as much as the other things, but the point values are by no means fixed just yet
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:iconsteel-serpent:
NOW that's looking workable! Current Lucius is one of the most useless chars in CSM codex
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:icongufu1992:
~gufu1992 Mar 30, 2011  Hobbyist Traditional Artist
Sharing is caring.
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:icontr01ka:
~Tr01ka Mar 30, 2011  Student General Artist
Very good.
BTW, when I was writing my homemade codex, Lucius had rule:
Eternal -
- model which slain Lucius (non-vehicle) must pass Ld test at the end of her assault phase. If test is failed, model is instantly replaced with Lucius who has D3 wounds remaining.
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:icongufu1992:
~gufu1992 Mar 30, 2011  Hobbyist Traditional Artist
That sounds like a lovely idea.
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